Personal Enquiry: Part Three - 'Your graphics have evolved!'
Now for the fun part. My last post was a mash up of how the graphics of gaming has evolved over the years, and how different camera angles are used to interpret 3D forms. Instead of banging on about Spyro again, I've decided to look at games I've played over the last few years, and analyse the ever-changing developments within the industry which have helped evoke a sense of...